Assetto Corsa si aggiorna con la patch 1.6 col supporto Oculus Rift ed arriva il Japanese Pack

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Assetto Corsa si aggiorna. Kunos Simulazioni ha ufficializzato l’arrivo della patch 1.6 che aggiunge tra le altre cose il supporto pre-alpha all’Oculus Rift. Il titolo entra così ufficialmente nella Realtà Virtuale.

Nondimeno la software house italiana ha pubblicato anche il nuovo dlc, il Japanese Pack che include le seguenti vetture:

Immagini del Japanese Car Pack

Ecco, infine, la lista (in inglese) delle novità della patch 1.6:

– Oculus Rift SDK 1.3 (WIP Pre Alpha)

– Fixed self shadowing on tyres

– Fixed wrong log output

– Dynamic controllers for turbo boost

– Added RPMS input to dynamic controllers

– Implementation of Scalable Apps

– Fixed replay Interface

– Fixed setup info screen

– Fixed race non progression when player is not moving

– Improved MP collision system

– Improved AI fuel handling

– Fixed Hotlap Mode unlocking achievement through not valid laps

– Fixed deltaT for renderAudio

– Bodywork and horn volumes uses engineVolume

– Bodywork’s smoothvalue use a different alpha

– Added analogic placeholder for car modellers

– Added option to draw driver’s label on focused car (system\cfg\name_displayer.ini ->

DRAW_FOCUSEDCAR)

– Fixed CameraCar bad nearplane when forcing camera mode change (see exiting from replay)

– Implementation of Chat App (system\cfg\chat_app.ini)

– SharedMemory: Moved AirTemp/RoadTemp from Static to Physics, old values in static are

deprecated

– Timing use also the hour/minutes format

– Fixed GoToPits Cheat to start from the pits.

– Added 4 Wheel Steer systems (Nissan Skyline , Mazda RX7)

– acServerManager : storing Driver data also save the current model/skin, so through drag&drop

the saved skin can be used on a new slot)

– Added flags indications for completed session in leaderboards

– F9 overlay leaderboard is now avoiding red colours for better differentiation of opponent

proximity indicators

– Added new [ASSETTO_CORSA] SIMULATION_VALUE parameter. Increase the number to

increase simulation value. Defaults to 0 for obvious reasons

– Engine performance is now dependent on air density/temperature

– New AWD transmission code, still WIP (Nissan Skyline & Alfa 155)

– Fixed pitstop window not appearing when AI retired some car

– Experimental heating corrections on semislick tyres for Lotus 2-11, Exige Scura, Exige 240 and

S3, Lotus Elise SC, KTM X-Bow, Mazda MX5 ND, Toyota AE86 Tuned and Drift

– BOP for GT3 cars

– Improved Mercedes AMG GT3 data.