Assetto Corsa si aggiorna con la patch 1.6 col supporto Oculus Rift ed arriva il Japanese Pack

Assetto Corsa si aggiorna con la patch 1.6 col supporto Oculus Rift ed arriva il Japanese Pack

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AssettoCorsa_Oculus_CV1

Assetto Corsa si aggiorna. Kunos Simulazioni ha ufficializzato l’arrivo della patch 1.6 che aggiunge tra le altre cose il supporto pre-alpha all’Oculus Rift. Il titolo entra così ufficialmente nella Realtà Virtuale.

Nondimeno la software house italiana ha pubblicato anche il nuovo dlc, il Japanese Pack che include le seguenti vetture:

Immagini del Japanese Car Pack

Ecco, infine, la lista (in inglese) delle novità della patch 1.6:

– Oculus Rift SDK 1.3 (WIP Pre Alpha)

– Fixed self shadowing on tyres

– Fixed wrong log output

– Dynamic controllers for turbo boost

– Added RPMS input to dynamic controllers

– Implementation of Scalable Apps

– Fixed replay Interface

– Fixed setup info screen

– Fixed race non progression when player is not moving

– Improved MP collision system

– Improved AI fuel handling

– Fixed Hotlap Mode unlocking achievement through not valid laps

– Fixed deltaT for renderAudio

– Bodywork and horn volumes uses engineVolume

– Bodywork’s smoothvalue use a different alpha

– Added analogic placeholder for car modellers

– Added option to draw driver’s label on focused car (system\cfg\name_displayer.ini ->

DRAW_FOCUSEDCAR)

– Fixed CameraCar bad nearplane when forcing camera mode change (see exiting from replay)

– Implementation of Chat App (system\cfg\chat_app.ini)

– SharedMemory: Moved AirTemp/RoadTemp from Static to Physics, old values in static are

deprecated

– Timing use also the hour/minutes format

– Fixed GoToPits Cheat to start from the pits.

– Added 4 Wheel Steer systems (Nissan Skyline , Mazda RX7)

– acServerManager : storing Driver data also save the current model/skin, so through drag&drop

the saved skin can be used on a new slot)

– Added flags indications for completed session in leaderboards

– F9 overlay leaderboard is now avoiding red colours for better differentiation of opponent

proximity indicators

– Added new [ASSETTO_CORSA] SIMULATION_VALUE parameter. Increase the number to

increase simulation value. Defaults to 0 for obvious reasons

– Engine performance is now dependent on air density/temperature

– New AWD transmission code, still WIP (Nissan Skyline & Alfa 155)

– Fixed pitstop window not appearing when AI retired some car

– Experimental heating corrections on semislick tyres for Lotus 2-11, Exige Scura, Exige 240 and

S3, Lotus Elise SC, KTM X-Bow, Mazda MX5 ND, Toyota AE86 Tuned and Drift

– BOP for GT3 cars

– Improved Mercedes AMG GT3 data.